Episode #86 – “Lesbian or Replicant”

Episode #86 – “Lesbian or Replicant”

Mar 03

Our eighty-sixth episode features us talking to Anthony Burch, writer for Rocket Jump and former writer at Gearbox Software. We talk to him about his career from blogger to game writer as well as his penchant for strange play-throughs and tons of listener questions. We also tackle some news about breast physics and zombie RPGs.

Content note: There are Borderlands 2 spoilers in this episode.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

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Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #85 – “Accidental Lamborghini”

Episode #85 – “Accidental Lamborghini”

Feb 24

Our eighty-fifth episode features us talking to Mike Rugnetta of PBS Idea Channel (and the Reasonably Sound podcast). We tackle his frustration with Forza 5 and the digital commodity market, as well as Gamergate and feminist sci-fi games.

Content note: There are Mass Effect 2 spoilers in this episode.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #84 – “Full Robinism”

Episode #84 – “Full Robinism”

Feb 17

Our eighty-fourth episode features us to the dynamic duo: Austin Walker and Ian Williams. We cover their piece on Funk of the Titans and how it concerns blaxsploitation, we talk about games trying to be film, as well as the state of advocacy and capitalism in the game industry.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #83 – “Freshly Roasted”

Episode #83 – “Freshly Roasted”

Feb 10

Our eighty-second episode features us talking again to returning guest Maddy Myers. We take a deep dive into Life is Strange, as well as discuss Maddy’s piece about disaster games, and the aftermath of the Joystiq closures.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #82 – “Dragons Aren’t Real”

Episode #82 – “Dragons Aren’t Real”

Feb 03

Our eighty-second episode features us talking to creator of #INeedDiverseGames, Tanya DePass. We talk to Tanya about her inspiration for the hashtag as well as her thoughts about diversity moving forward in the gaming industry. We also cover the news of the week, including talking about both writing and designing women characters. (And Dragon Age, A LOT OF DRAGON AGE!)

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #81 – “Ass Effect”

Episode #81 – “Ass Effect”

Jan 27

Our eighty-first episode features us talking to returning guest Kaleri. We look talk about what games we’ve been enjoying, as well as discussing representation for black nerds in video games, the lack of good boob physics as well as games about butts. Lots and lots of butts. Don’t get “behind” on listening to this episode.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #80 – “It All Happened in England”

Episode #80 – “It All Happened in England”

Jan 20

Our eightieth episode features us talking to Alan Langridge, the lead designer of Wonderstruck Games! In the special interview segment, we talk about his studio’s game Marvelous Miss Take and how they came up with the game’s fun and unique sensibilities.  We also talk later about why aesthetic does not equal nostalgia, why rape in video games is horrible, and many other topics.

Content warning: discussion of rape in video games occurs from 1:21:00 to 1:31:00.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org

Episode #79 – “The Aesthetic”

Episode #79 – “The Aesthetic”

Jan 13

Our seventy-ninth episode features us talking to Gita Jackson again! On this episode, we look at why fashion and aesthetic is important in games, failure states and what high resolution graphics really mean.

If you see any news that you want us to cover, let us know via e-mail or Twitter.

Rate, comment and subscribe to us on iTunes and now Stitcher Radio! Support our podcast on Patreon! Join our Steam Group and curation page!

Music used in our episode is courtesy of The Orchestral Movement of 1932, via Opsound.org